AI Insights · Timothy · January 2022
Top 5 Match 3 Games on iOS in Colombia Q4 2021
Empires & Puzzles, WWE Champions, DRAGON BALL Z DOKKAN BATTLE, Slugterra: Slug it Out 2, and Smashing Four showed varied performance in Colombia during Q4 2021. Discover their weekly trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top 5 Match 3 games on iOS in Colombia exhibited diverse performance trends. Here's a closer look at their weekly downloads, revenue, and active users based on Sensor Tower data.
Empires & Puzzles: Match 3 RPG from Small Giant Games saw a significant increase in weekly revenue, peaking at around $1.4K in late November. Weekly downloads fluctuated, notably rising to 49 in the last week of December. Active users showed a slight increase towards the end of the quarter, reaching 219 in the final week.
WWE Champions by Scopely, Inc. had a notable spike in revenue, hitting $349 in mid-December. However, downloads were inconsistent, with a high of 139 in early October but dropping to minimal figures in the following weeks. Active users peaked at 162 in mid-October but gradually declined to 67 by the end of December.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced fluctuating weekly revenue, with a peak of $215 in early November and a rise to $116 in late December. Downloads also varied, reaching 152 in early October but dropping significantly in subsequent weeks. Active users followed a downward trend, decreasing from 554 at the start of the quarter to 325 by the end.
Slugterra: Slug it Out 2 by Nightmarket Games Inc. had a revenue peak of $224 in late November. Downloads were highest at 120 in mid-October but saw a sharp decline in the following weeks. Active users showed a decline from 243 at the beginning of the quarter to 130 by the end of December.
Smashing Four: PVP Smash Hit! from By Aliens L.L.C - F.Z saw a revenue peak of $159 in mid-December. Downloads were inconsistent, with a high of 120 in early October but dropping to near-zero figures in the latter part of the quarter. Active users decreased steadily, from 1017 at the start of the quarter to 448 by the end of December.
For more detailed insights and data, visit Sensor Tower.